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;x,y,wid,hgt,defaultcolor(0..15 that will be used as ink in empty chr$);color 0 in bmp is for mask;formats:;[b: b/w tiles: wid, hgt, data];B: colour tiles: wid, hgt, data;s: b/w sprites: wid8, hgt, (antimask, antipixels, ...);[S: colour sprites: wid8, hgt, (antimask, antipixels, ...)];T: colour tilepic 28xN (size 0xN00 bytes)doska=B,112,0,32,8,7beton=B,80,0,32,8,7colorblock=B,0,72,32,16,7cherry=s,176,0,16,13,7tilepic=T,0,0,224,96,13